Feb. 12th, 2005

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Title: Legacy of Kain: Soul Reaver 2
Genre: Third Person Action Adventure
Platform: PS2
Completed: Yes
Price Paid: $9.99 - 10%, Used
Would pay: $14.99

Raziel's back to kick some more ass and suck some more souls. This game is much like the original, Tomb Raider with teeth and more violence. Unfortunately, this game did not capture the feel of the original. Where the original felt large and open, this was confined. You kept tramping back and forth in the same areas, sometimes in different time periods, but the only noticeable differences were the weather, enemy models, and some slightly different paths.

The story and the puzzles in the forges made up for the other portions. These were similar in idea to the temples of the first game, but there were no optional ones granting additional powers. The spells gained from the temple in the first game would have been welcome at times, but I understand why they weren't included. What surprised me about this game, and something that I really liked, is that there were no traditional boss battles. The difficulty ramped up, but at no point was there the massive/powerful boss monster. Every place I expected one was only a cutscene that advanced the story. The only creatures that could be considered "bosses" were trivial because of another story event.

I have two major complaints with this game. First, it's save points. I would've finished this sooner (real time, not game time) if they were better placed or if there was at least a "save and quit" option. There were quite a few times I wanted to play some, but knowing that the next save point was probably 45 minutes away or more kept me from even starting to play since I didn't always have the time for more than ten or fifteen minutes. Which brings me to the next problem - even without playing as much as I really wanted to, I finished this game quickly. The same area was repeatedly backtracked over, and not much of the map on the map screen was really used, less than half. I was not expecting something this short, especially with the epic story.

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