Game Review - Psychonauts
Sep. 17th, 2005 10:56 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Title: Psychonauts
Platform: XBox
Genre: 3D Platformer
Complete: No
Price Paid: $39.99
Would pay: $29.99
So close, yet so far. For the most part, this game is incredible. The graphics are gorgeous, exploring the camp grounds and people minds are a blast. The story is unique and warped, exactly what I'd expect from the mind that spawned Grim Fandango. The environments are unique, varying from the inside of a black velvet painting to the mind of an extremely paranoid individual, to a dance party/pinball machine.
Unfortunately, the highs are countered by the lows. Places where the camera can't be moved, such as the lungfish boss, are more frustrating than fun. I almost gave up there (as did
jenbooks, but I got her past it). The final level takes the cake though. It's an escort mission where each step is unclear until you've tried it a few times. Fail any section, and you're back at the beginning. Repeatedly trying to get a knife thrower to hit the right spot on a rotating board and then swing on the knife is no fun. Game over.
Platform: XBox
Genre: 3D Platformer
Complete: No
Price Paid: $39.99
Would pay: $29.99
So close, yet so far. For the most part, this game is incredible. The graphics are gorgeous, exploring the camp grounds and people minds are a blast. The story is unique and warped, exactly what I'd expect from the mind that spawned Grim Fandango. The environments are unique, varying from the inside of a black velvet painting to the mind of an extremely paranoid individual, to a dance party/pinball machine.
Unfortunately, the highs are countered by the lows. Places where the camera can't be moved, such as the lungfish boss, are more frustrating than fun. I almost gave up there (as did
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)