Game Review - Infection
Jul. 3rd, 2005 02:43 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Title: .hack //Infection - .hack Part I
Genre: RPG
Platform: PS2
Price Paid: $14.99 (Used) - 10%
Would Pay: $29.99
Complete: Yes
This is a single player, offline, massively multi-player online role playing game. Confused yet? Hope not, since this is the part that makes the most sense. It takes place after the events of the anime series .hack Sign, covering events the the MMIORPG "The World", news in the "real world" and e-mail discussions with some of the other players. I waited until I had watched the entire .hack Sign series before playing this. It doesn't help, but there is the bonus of recognizing some of the areas, as well as some of the characters if you watched the bonus disk from the last volume of .hack Sign.
This is basically a hack and slash RPG, which I started after being reminded of the fun of these by Golden Sun:Lost Age on the GBA. There's some strategy added by the various monsters having different elemental resistances and weaknesses, and your weapons and armor have the same issues. The pacing leaves a little to be desired, especially for those that play cautiously. One of the required missions was a level 20 dungeon, and I wanted my character up a few levels first before trying to tackle it. So off to the side dungeons I go, level grinding away. Then I go to the dungeon, only to find it blocked by the administrators, and then lower level story dungeons open up so I can get the items I need to unseal it.
Leveling was different than most other RPGs I've played. It's a constant 1000 experience points between levels. The amount you're granted by killing monsters changes, based on the difference between your level and the monster's level. You can gain levels pretty quickly by going to a dungeon a couple of levels higher than you, provided of course, that you survive.
Although I marked this as completed, I'm still actively playing it. There are still some missions to complete, to get better items and level up. Then on to Part 2!
Genre: RPG
Platform: PS2
Price Paid: $14.99 (Used) - 10%
Would Pay: $29.99
Complete: Yes
This is a single player, offline, massively multi-player online role playing game. Confused yet? Hope not, since this is the part that makes the most sense. It takes place after the events of the anime series .hack Sign, covering events the the MMIORPG "The World", news in the "real world" and e-mail discussions with some of the other players. I waited until I had watched the entire .hack Sign series before playing this. It doesn't help, but there is the bonus of recognizing some of the areas, as well as some of the characters if you watched the bonus disk from the last volume of .hack Sign.
This is basically a hack and slash RPG, which I started after being reminded of the fun of these by Golden Sun:Lost Age on the GBA. There's some strategy added by the various monsters having different elemental resistances and weaknesses, and your weapons and armor have the same issues. The pacing leaves a little to be desired, especially for those that play cautiously. One of the required missions was a level 20 dungeon, and I wanted my character up a few levels first before trying to tackle it. So off to the side dungeons I go, level grinding away. Then I go to the dungeon, only to find it blocked by the administrators, and then lower level story dungeons open up so I can get the items I need to unseal it.
Leveling was different than most other RPGs I've played. It's a constant 1000 experience points between levels. The amount you're granted by killing monsters changes, based on the difference between your level and the monster's level. You can gain levels pretty quickly by going to a dungeon a couple of levels higher than you, provided of course, that you survive.
Although I marked this as completed, I'm still actively playing it. There are still some missions to complete, to get better items and level up. Then on to Part 2!